﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Stat: MonoBehaviour {

    private PlanetTrack track;	

	void Start () {
        track = GameObject.FindGameObjectWithTag("Player").GetComponent<PlanetTrack>();
	}
	
	// Update is called once per frame
	void Update () {
        track.Track(this.gameObject);
	}
}
